Hello, my name is Alex Carbonero.  I am a professional technical artist with 12 years experience in the entertainment industry.  I started my career as a 2d Coloring artist working for Wildstorm Image Comics.  Since then I've worked for a variety of studios as a visual affects artist and technical artist for tv, films, and games.  As an effects artist I was introduced to scripting and programming, and I've now been writing script and plugins for over 4 years. I taught my self C++, Linear Algebra, and some Calculus. Because my current job requirements are often more programming than art I've have decided to get my Computer Science degree from NYIT online. Today my focus is primarily writing shaders in HLSL, writing scripts and plugins as needed for Maya and Max, writing Shader Expression for Unreal, etc. However, I really enjoy creating art content and I am more than happy to apply my art skills when the production pipeline allows.